Technology choices are strategic—not aesthetic. At DOOGG, we use only open-source tools, because if you can’t read the code, you don’t own the system.
We select languages based on phase and purpose:
• Scripting languages (Python, Bash, JavaScript) for rapid prototyping—5 to 10 POCs are typical before we commit to a direction.
• Compiled languages (Rust, Go, C) for core systems—slower to write, but near-zero maintenance cost and provable reliability.
• Web stack (HTML/CSS/JS) for visualization—because the browser remains the most universal, inspectable UI layer ever built.
Visualization isn’t “nice to have.” It’s how we verify assumptions, expose edge cases, and accelerate decision-making in high-stakes workflows.
A prototype proves feasibility. A compiled system proves durability. We move fluidly between them—because agility without robustness is technical debt, and robustness without exploration is stagnation.
Every line we ship is chosen to minimize long-term operational risk—and maximize your control.